It's been a while since I entered a gamejam and I won't be able to make it to the next #LudumDare, so I decided to enter MiniJam 130 with another game in #Scala.
The themes are "Lunar" and "10 Seconds", so I went for the least original idea: A lunar lander clone with a 10 second time limit.
As usual, you can play it on itch.io and check the source code on GitHub.
There are quite a few performance issues (don't try it on Firefox) and I found quite some bugs in Minart during the development. However, it's going to take me a while to fix them, so that will have to wait for a post-jam version.
One of the reasons I like to enter jams once in a while is to find bugs/problems in Minart. On that regard, this was clearly a success.
And the results are in!
26th place out of 227 was much better than what I was expected (and 8th place in the enjoyment category was WAY above the result I was expecting).
This was quite fun, maybe I should try more mini jams in the future.
I really like that they have a theme and a limitation (instead of just a theme that might be a limitation.)