Lately I've been playing around with getting #Scala to run on my #PS2 (using Scala.js and AthenaEnv, no Scala Native... yet).
I finally got the Minart snake example to run on real hardware with minor modifications to the code (uncap the FPS and read the input from the gamepad).
It does run quite poorly, and it seems to crash if I get an apple, but it's a start, and good enough for a video.
I do have some ideas on how to improve the performance, but it will require a non-trivial amount of work, so I need to build up the courage first.