Today I was playing around with sprite stacks, which is something I wanted to do for a while.
It's so cool how easy it is to get something that looks "kind of 3D". Just make a quick model in MagicaVoxel, export to a sprite sheet and draw the sprites in order with some displacement depending on the camera position.
Even putting shadows on the ground is not that hard. It's kind of the same thing, but with a displacement based on height (instead of camera position).
Not sure if I'll do anything else with it, but it was fun.